| Architecture appears in manifold ways and
therefore also the purpose of use for 3D pictures and animations
in this area is diversified: |
| • |
Exterior views from all perspectives |
| • |
Interior views with and without furniture |
| • |
Virtual walkthroughs with which you get the room feeling
of an object |
| • |
Show the lighting conditions and the illumination |
| • |
Show the integration in the scenery and the environmental
compatibility |
| |
|
| And with this some objectives can be accomplished: |
| • |
With a relatively low effort you are able to bring new
and existing objects closer to the customer |
| • |
Show realistically what the customer will get |
| • |
Put objects in the “right light”and represent
in an attractive and transparent way |
| • |
Show the room feeling which appears only in a limited
way on plans and drawings |
| |
|
| As basis for such 3D pictures and animations
are used plans, drawings and sketches in paper form or in
special files from CAD systems (Format dwg and dxf). |
| |
|
| For architecture objects there exists a variety
of design possibilities: |
| • |
material specific colouring |
| • |
material structures (textures for wood, metal, textiles,
synthetic material, ...) |
| • |
lighting conditions (direction, intensity, natural or
artificial, ...) |
| • |
photorealistic representation of the environment (trees,
meadows, streets, sky, ...) |
| |
|
| And with this your ideas become reality! |